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RotorFury – Ivan Cerra de Castro

3月 01, 2026 | コメントは受け付けていません。

Ivan Cerra de Castro - RotorFury アートワーク RotorFury
Ivan Cerra de Castro
ジャンル: エンターテインメント
価格: ¥300
リリース日: 2026年2月25日

Rotor Fury
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Rotor Fury is a classic vertical-scrolling shooter that places you in the cockpit of a state-of-the-art attack helicopter. In an era dominated by fixed-wing aircraft shooters, Rotor Fury stands out by introducing tactical altitude and speed control, demanding both twitch reflexes and strategic target prioritization.

Weapon System
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Air-to-Air: Rapid-fire machine guns used to clear the screen of enemy jets and interceptors.
Air-to-Ground: Machine guns used to clear the ground enemies tanks, ships,uboot.
Rocket-to-ground: Precision homing missiles designed to lock onto tanks, turrets, and naval vessels (Push two buttons on time)

Omnidirectional Movement
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Unlike standard shmups, your helicopter in Rotor Fury can hover or accelerate across the entire screen, allowing you to "hunt" targets rather than just dodging them.

Variable Scrolling
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The screen's progression reacts to your vertical position, giving the player a sense of control over the mission's pace.

Visual and Technical Style
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Set against a backdrop of coastal military bases, lush islands, and vast oceans, Rotor Fury features the iconic "bright" arcade palette of the mid-80s. Technically, the game is a masterclass in sprite multiplexing and collision detection, as the screen quickly fills with a mix of fast-moving aerial bogeys and static ground-based threats.

© © Ivan Cerra de Castro

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